setting up codewarrior (ARM SDT) 4 GBA

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2 comments, last by RavNaz 21 years, 6 months ago
Alright guyz, Got the ARM compilers etc.. and it comes with CodeWarrior. Only problem is that when I try to open the .bin file with an emulator it don''t work, even simple things like putting pixel on screen. When running the CodeWarior debugger I check out the memory addresses and they seem to be setting fine... any ideas??
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maybe a byte ordering problem ?
e.g. your bin is saved in little endian and big endian is required.
Changed to big-endian but still doeesnt work...I think Im a step closer though, as when I loaded the .bin through VisBoyAdv before I got a white screen, now I''m getting a black screen....

Any more ideas?? anyone??
dont understand..I can compile and run a .bin file made using the GCC compilers, but the same source on the ARM SDT compiled through CodeWarrior wont work...

What am I missing? Is there some other source code you need to compile through ARM SDT??

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