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Hows THIS for a compiler warning

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Real World    122
Compiling... Engine.cpp c:\dxsdk\include\dinput.h: DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800 c:\documents and settings\real world.planetbl-xsjqtq\desktop\tutorial011_source\dx project 11\particle.h(19) : warning C4786: ''?CheckForCollisionWithPlayer@CParticle@@QAEHAAV?$vector@VCCharacter@@V?$allocator@VCCharacter@@@std@@@std@@AAV?$vector@VCP layer@@V?$allocator@VCPlayer@@@std@@@3@AAV?$vector@VCTeam@@V?$allocator@VCTeam@@@std@@@3@AAV?$vector@HV?$allocator@H@std@@@3@QAY0CFI@KH@Z'' : identifier was truncated to ''255'' characters in the browser information Game.cpp c:\dxsdk\include\dinput.h: DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800 c:\documents and settings\real world.planetbl-xsjqtq\desktop\tutorial011_source\dx project 11\particle.h(19) : warning C4786: ''?CheckForCollisionWithPlayer@CParticle@@QAEHAAV?$vector@VCCharacter@@V?$allocator@VCCharacter@@@std@@@std@@AAV?$vector@VCP layer@@V?$allocator@VCPlayer@@@std@@@3@AAV?$vector@VCTeam@@V?$allocator@VCTeam@@@std@@@3@AAV?$vector@HV?$allocator@H@std@@@3@QAY0CFI@KH@Z'' : identifier was truncated to ''255'' characters in the browser information Main.cpp c:\documents and settings\real world.planetbl-xsjqtq\desktop\tutorial011_source\dx project 11\particle.h(19) : warning C4786: ''?CheckForCollisionWithPlayer@CParticle@@QAEHAAV?$vector@VCCharacter@@V?$allocator@VCCharacter@@@std@@@std@@AAV?$vector@VCP layer@@V?$allocator@VCPlayer@@@std@@@3@AAV?$vector@VCTeam@@V?$allocator@VCTeam@@@std@@@3@AAV?$vector@HV?$allocator@H@std@@@3@QAY0CFI@KH@Z'' : identifier was truncated to ''255'' characters in the browser information Options.cpp c:\dxsdk\include\dinput.h: DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800 c:\documents and settings\real world.planetbl-xsjqtq\desktop\tutorial011_source\dx project 11\particle.h(19) : warning C4786: ''?CheckForCollisionWithPlayer@CParticle@@QAEHAAV?$vector@VCCharacter@@V?$allocator@VCCharacter@@@std@@@std@@AAV?$vector@VCP layer@@V?$allocator@VCPlayer@@@std@@@3@AAV?$vector@VCTeam@@V?$allocator@VCTeam@@@std@@@3@AAV?$vector@HV?$allocator@H@std@@@3@QAY0CFI@KH@Z'' : identifier was truncated to ''255'' characters in the browser information Particle.cpp c:\documents and settings\real world.planetbl-xsjqtq\desktop\tutorial011_source\dx project 11\particle.h(19) : warning C4786: ''?CheckForCollisionWithPlayer@CParticle@@QAEHAAV?$vector@VCCharacter@@V?$allocator@VCCharacter@@@std@@@std@@AAV?$vector@VCP layer@@V?$allocator@VCPlayer@@@std@@@3@AAV?$vector@VCTeam@@V?$allocator@VCTeam@@@std@@@3@AAV?$vector@HV?$allocator@H@std@@@3@QAY0CFI@KH@Z'' : identifier was truncated to ''255'' characters in the browser information c:\documents and settings\real world.planetbl-xsjqtq\desktop\tutorial011_source\dx project 11\particle.cpp(84) : warning C4786: ''?CheckForCollisionWithPlayer@CParticle@@QAEHAAV?$vector@VCCharacter@@V?$allocator@VCCharacter@@@std@@@std@@AAV?$vector@V CPlayer@@V?$allocator@VCPlayer@@@std@@@3@AAV?$vector@VCTeam@@V?$allocator@VCTeam@@@std@@@3@AAV?$vector@HV?$allocator@H@std@@@3@QAY0CFI@KH@Z'' : identifier was truncated to ''255'' characters in the browser information c:\documents and settings\real world.planetbl-xsjqtq\desktop\tutorial011_source\dx project 11\particle.cpp(127) : warning C4786: ''__ehhandler$?CheckForCollisionWithPlayer@CParticle@@QAEHAAV?$vector@VCCharacter@@V?$allocator@VCCharacter@@@std@@@std@@ AAV?$vector@VCPlayer@@V?$allocator@VCPlayer@@@std@@@3@AAV?$vector@VCTeam@@V?$allocator@VCTeam@@@std@@@3@AAV?$vector@HV?$allocator@H@std@@@3@QAY0CFI@KH@Z'' : identifier was truncated to ''255'' characters in the debug information c:\documents and settings\real world.planetbl-xsjqtq\desktop\tutorial011_source\dx project 11\particle.cpp(127) : warning C4786: ''__unwindfunclet$?CheckForCollisionWithPlayer@CParticle@@QAEHAAV?$vector@VCCharacter@@V?$allocator@VCCharacter@@@std@@@s td@@AAV?$vector@VCPlayer@@V?$allocator@VCPlayer@@@std@@@3@AAV?$vector@VCTeam@@V?$allocator@VCTeam@@@std@@@3@AAV?$vector@HV?$allocator@H@std@@@3@QAY0CFI@KH@Z$1'' : identifier was truncated to ''255'' characters in the debug information c:\documents and settings\real world.planetbl-xsjqtq\desktop\tutorial011_source\dx project 11\particle.cpp(127) : warning C4786: ''__unwindfunclet$?CheckForCollisionWithPlayer@CParticle@@QAEHAAV?$vector@VCCharacter@@V?$allocator@VCCharacter@@@std@@@s td@@AAV?$vector@VCPlayer@@V?$allocator@VCPlayer@@@std@@@3@AAV?$vector@VCTeam@@V?$allocator@VCTeam@@@std@@@3@AAV?$vector@HV?$allocator@H@std@@@3@QAY0CFI@KH@Z$0'' : identifier was truncated to ''255'' characters in the debug information Linking... Theres nothing like easy to understand messages is there... and this is nothing like an easy to understand message! Any thoughts anyone lol Planetblaze.com - www.planetblaze.com - As METAL as it gets!

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Sneftel    1788
This is a known issue with Visual C++ 6. Look for it on MSDN. In essence, to get rid of it, use
#pragma warning(disable: 4786)


Don''t listen to me. I''ve had too much coffee.

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Real World    122
ohhhhhhh thats what that does. I was using that for ages not really knowing lol. Better uncomment it. Cheers

Planetblaze.com - www.planetblaze.com - As METAL as it gets!

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adv_nema    122
All its saying is that when it created the browse information that the name of the generated STL structures was longer than 255 characters and that those names have been shortened to 255 characters. It won''t effect the performance of the app just the browse file.

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