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Newbie GL hardware question...

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Will OpenGL automatically make use of any hardware acceleration present? For example if a video card supports hardware texturing and lighting will it be used by default? Thanks!

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Guest Anonymous Poster
microsoft''s implementation may pass *some* functions directly to the hardware but they do not update their opengl implementation fast enough to keep up with all of the new cards.

while it''s cool to develop for a specific card taking full advantage of it, you will not see what impact on performance your app will have on other people''s machines if you do not test it with generic open gl dll''s.

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