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Vertex array size limitation???

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hey, perhaps a dumb question but i can't find any info about it: Does openGL impose a size/length limitation on vertex arrays? [EDIT: nevermind, i'm retarded. i was using GLubyte as my index type so it was wrapping around 128. funtimes. incedentally, it doesn't seem limited] tks. -me [edited by - Palidine on October 1, 2002 5:53:46 PM]

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