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KillerMonk

Engenoius Idea...

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I figured out how to make it so that when your Dx program loses focus, it does not spaz out your comp, and you can leave it running in the back ground. In the Dx Main.cpp file, the engine as it may be called, in the WndProc function, add this line of code to the very top --> if (GetFocus() == hWnd) <-- and enclose everything below it in {}. This way, if the window is running in the background, it does not do anything, and has minimal CPU usage. Oh, btw, GetFocus() is an API.

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