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DIRECTINPUT_VERSION undefined. Defaulting to version 0x080

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c:\dxsdk\include\dinput.h: DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800 I get this message in the output everytime I compile.. Isn''t there a way to hide or do something about this so I dont see it?

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Guest Anonymous Poster
It is just an omission from the dx team, nothing to worry about since the version is the same.

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I'll expand a bit on what beoch said, place that line BEFORE you include dinput.h. The define is used to set which version of the Direct Input Interfaces you want to use. So for DX7 Interfaces you would use #define DIRECTINPUT_VERSION 0x0700

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kevin@mayday-anime.com
http://www.mayday-anime.com

[edited by - grasshopa55 on October 3, 2002 10:32:44 AM]

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Thank you so much grasshopa55! I tried what beoch suggested but It only gave me more errors.

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what about DX8??? I just downloaded directX 8.1 sdk and I''m getting this after I compile:

Linking...
eisdk.lib(d3dfile.obj) : error LNK2001: unresolved external symbol _D3DXComputeNormals@4
Debug/Circle.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.

Circle.exe - 2 error(s), 0 warning(s)

I know it has something to do with this symbol ( _D3DXComputeNormals@4 )

any help please..............

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