make sure "direct3d.h" doesnt include block.h nor object.h. Move your #include "direct3d.h" into object.cpp anyway if you dont need it in the header.
edit - i should probably refresh the page if i leave it on overnight
[edited by - sark on October 5, 2002 2:26:53 AM]
Base class undefined? HELP!
Damn me and my cleverly hidden circular dependencies. Damn me.
Thanks folks, I don''t know what I''d do without you. You were right; because of the way my #includes were organized, I ended up having block.h re-include itself before it included it''s own base. Fixed.
-Ledneh -- "Where''s me drink?!"
Thanks folks, I don''t know what I''d do without you. You were right; because of the way my #includes were organized, I ended up having block.h re-include itself before it included it''s own base. Fixed.
-Ledneh -- "Where''s me drink?!"
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