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TomasRiker

Two new tutorials available (German)

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Hello, all German speaking readers, I''ve just updated my website http://www.scherfgensoftware.de and it now features two tutorials: one about 3d collision detection and one about how to use D3DX Effects. There''s also some information about my book about 3d games programming which will come up next year. Please give some feedback!

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Just read your collision article, looks pretty good. One little suggestion:

quote:

Nun erstellt man für jedes Objekt eine Kugel, die es komplett umgibt (also eine Art Hülle)


Perhaps a short explanation (or a link) on how to actually generate this bounding sphere for a 3D object would be useful here. It''s not as straight forward as eg. a bounding box.

Otherwise: good work.

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basically a math course about analytic geometry ... we had all that in school

but for someone who hasnt finished school yet, or who hasnt done this in school it might be useful, although the mathematical background isnt maybe sufficient then ... dunno

[edited by - as31415rin on October 3, 2002 5:58:07 AM]

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