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Good OpenGL Books

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What are the best books an OpenGL programmer should have? I have Code Complete, and Math for Game Programming, but what else should I have that are up to date with atleast the OpenGL 1.2 specification? Thank you in advance.

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you can actually get the blue book and the red book online for free. I don''t know the url''s, but they shouldn''t be hard to find, just hop on google or something. The OpenGL Superbible is a good one. Also, OpenGL Game Programming is a good one.

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Thank you for your suggestions. I am getting some books already and I did find an online resource for the OpenGL guide and reference manual here (http://ask.ii.uib.no/ebt-bin/nph-dweb/dynaweb/SGI_Developer/@Generic__CollectionView;pt=4)
This site also otehr articles that may prove useful to many of us here. Again, thank you.

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