Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Multiple streams

This topic is 5742 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Say I have a single texture I''m using to render with. My FVF is very simple. Similary if I have 2 textures or 3, my FVF is still simple. But I know I should be able to have each et of TexCoords in a different stream, so that if I change from 3 textures to 2, I just disable stream #2 and it works (useful for different hardware). But how do I set up texture stages to tell stage X to use stream Y as texture coordinates? Would I then have Like position & diffuse in one stream, then 3 streams each with one set of texture coords?
Read about my game, project #1 NEW (9th September)diaries for week #5 Also I''m selling a few programming books very useful to games coders. Titles on my site.
John 3:16

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!