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GUI using MFC? Mig Alley and Battle of Britain used MFC..

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After a little bit of browsing through the code of Rowan''s BoB and Mig Alley I noticed they used MFC and the "normal" Windows controls as their GUI. I wonder if I should do it too, it seems a bit overkill to me to create the gui for my game using the GUI tutorial using DirectX (here in How did they do it in the first place. The windows, the buttons, everything, they definately don''t look like the "normal" controls we see in Windows apps. How have they implemented the look and feel of their windows and controls? Any suggestions, comments, flames appreciated.

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