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Modular game engine programming

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Does anybody have any good information/articles about this method? You know, using a class system approach. /Sandman

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maybe i''m misunderstanding you....
if you want a modular game programming approach why would then want it in a class system (i assume you mean C++ class) approach?

kinda confusing :D

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Oh I''m sorry

I mean of course implementing a class system in your engine!
Writing your engine with the class system approach..


Gaah I have to sleep now! Tired tired.

good night =)

/Sandman

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