• Advertisement

Archived

This topic is now archived and is closed to further replies.

[java] Mappy for Java?

This topic is 6493 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Is this program platform intependent? So if I create FMP file in windows, does it work in Linux or Solaris? Has anyone experienced any unplatformindependence? Time comes, time goes and I only am. Edited by - Arch@on on 4/14/00 6:50:01 AM

Share this post


Link to post
Share on other sites
Advertisement
Yes it looks like.
I was wrong, I beg your pardon sir !


Sorry having mislead you, I was tired or stupid...

[Don''t quote me on this]

-* Sounds, music and story makes the difference between good and great games *-

Share this post


Link to post
Share on other sites
Mappy just makes FMP files, it''s your program that decodes them and makes use of them, so if your program runs under linux, I''d be pretty sure that it will read tghe fmp files. The only problem is, there really isn''t any docs on the format. People claim that there is, but there isn''t any in the java release. And the source for the playback files is just horrendous, i really got a headache from trying to look at them. I would have rewrote them for the guy if there was one once of documentation about his file format.

As you can tell, I was thuroughly displeased with my Mappy for java experience.

Share this post


Link to post
Share on other sites
It''s cool, but I played with it and got stupid error. It can''t find green or something... It just pumps bunch of errors, I think that there is something wrong with the RGB values. I''ll find it out. Also it is little bit slow and I found serveral ways to improve its speed. It''s handy tool, too.

Time comes, time goes and I only am.

Share this post


Link to post
Share on other sites

  • Advertisement