But it causes this warning:
warning C4700: local variable ''dwExStyle'' used without having been initialized
Linking...
How is it possible to pass a non init var to a func and it still works better than ever: I dont know but I hepe somebody in the forum will bring up an explanation.
All of this fuss about a little window stayng in the taskbar )))))
OpenGL window stays in taskbar problem
GeForce 4 is kinda old???? Granted, the MX version is nowhere near as good as the Ti, but still it is damn near the top of gaming cards atm...
God was my co-pilot but we crashed in the mountains and I had to eat him...
Landsknecht
God was my co-pilot but we crashed in the mountains and I had to eat him...
Landsknecht
PLEASE set dwExStyle to 0:
dwExStyle = 0;
Instead of commenting out the line, replace the WS_EX_OVERLAPPEDWINDOW with a zero. You''ve just been lucky that it hasn''t been anything important in dwExStyle when it''s not initialized. Dangerous stuff
dwExStyle = 0;
Instead of commenting out the line, replace the WS_EX_OVERLAPPEDWINDOW with a zero. You''ve just been lucky that it hasn''t been anything important in dwExStyle when it''s not initialized. Dangerous stuff
Hmm i was wondering about that think too, and it does cause some minor problems, but when u set it to zero, guess what it does the same as on the WS_EX_OVERLAPPEDWINDOW setting, maybe thi window is a little different but when its fullscreen u dont see it.
1 mere Q: how do yoi minimize the window?
1 mere Q: how do yoi minimize the window?
Just add ShowWindow(window_handle, SW_HIDE) before closing window (and changing modes too).
By adding this code before the release of DC and RC will fix the problem:
It minimizes the window, disabling and enabling window animation if necesarry (if on)!
ANIMATIONINFO info; info.cbSize = sizeof(info); SystemParametersInfo(SPI_GETANIMATION,sizeof(info),&info,0); int animationWasOn = info.iMinAnimate; if(animationWasOn) // if window anim on disable it { info.iMinAnimate = false; SystemParametersInfo(SPI_SETANIMATION, sizeof(info), &info, 0); } ShowWindow(hWnd, SW_MINIMIZE); // cool this prevents a bug if(animationWasOn) // enable it back again { info.iMinAnimate = true; SystemParametersInfo(SPI_SETANIMATION, sizeof(info), &info,0); }
It minimizes the window, disabling and enabling window animation if necesarry (if on)!
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