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gavcc

Problem With Projection And Rotation

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Hi all, If I take these four points: * * C * * and rotate them about the X-Axis they go off along the Z-Axis ... why is this ? If I set the view matrix to look along the Z-Axis and rotate them, then everything is fine. But when I add projection it does''nt. This is how I tranforming the points: Rotate Local --> World World --> View View --> Projection --> Screen Can someone help ? Cheers

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I''ve been told that replying to an item moves it to the top of the list !!!

Could someone help me out here ?!?!?!

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