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2D in DX8.1 - books

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Does anyone have any recomendations about 2D programming in DirectX 8.1? I''m after something that goes into some really advanced topics if possible. If anyone has any suggestions can you let me know. Cheers Planetblaze.com - http://www.planetblaze.com - As METAL as it gets!

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I think there is a book called 2D in 3D with directx or somethign like that. check the "Books & Software" section beneath the "Articles & Resources" but above the "For Beginners" section. Note that "Books & Software" is about five to six centimeters away from "News", which is located under the "Gamedev" logo.


I''m just bored.. not making fun or nething.

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I know I saw that in the book shop it looked a bit basic though. And its alright seeing the book titles but to get a few feedback from people who have gained positive things from a book is far more helpful

Planetblaze.com - http://www.planetblaze.com - As METAL as it gets!

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I have that book, 2D in Direct3D, and it helped me a lot.

I''ll sum it up:

It teaches you how to manipulate pixels, then render bitmaps, then do various cool tricks with them, like lighting.

But it teaches the basics and some advanced stuff, if you want cool stuff, I recommend Special Effects Programming with Directx, as that teaches you special effects with 2D and 3D. Those two books combined will satisify your needs, I believe.



My asteroids clone

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Got that 2D in Direct3D book too. It''s a good book, but really, if you''re searching for ways to make your 2D program run fast, you''ll need outside help.

Because really, the author seems to have forgot that switching renderstates and stuff is slow.


Uttar

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