Tutorial

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4 comments, last by arkansas 21 years, 6 months ago
Hey Does somebody know a good tutorial about how to use the camera right. I didn''t find none. thx arkansas
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www.gametutorials.com

-eldee
;another space monkey;
[ Forced Evolution Studios ]

::evolve::

'In C we had to code our own bugs. In C++ we can inherit them.'

[edited by - eldee on October 16, 2002 9:19:10 PM]

-eldee;another space monkey;[ Forced Evolution Studios ]
Well what do you exactly mean ?
There are about 3 types of camera :
First Person (FPS,www.gametutorials.com)
Third Person Camera (Camera=Folowing around a chracters,www.gametutorials.com)
Cinematic Camera (Camera Scripting,Cutscenes that`s what I made but you probably can sort it out yourself...)

Relative Games - My apps

I wanna make scene
Hi ppl...

Hey man, sorry to say this, but, is you who have to do a good camera. For example, I''ve downloaded those camera tutorials but I''ve ended in conclusion that the I liked more the camera done by my self... Isn''t hard to do one...

look:
gluLookAt(cam point, cam target, up vector)

At beginig you won''t need the up vector....
The onlu thing you need is to control the 2 vectors. As an idea, for a free cam, you can have a vector position of camera and 2 angles. Using trigonometry, you can easely calculate the target and the moving vector.....

Filami
Just an opinion (sorry for my english)

Techno Grooves
Techno Grooves
Well I do it that way. The only reason why I asked for a tut was because my camera did only move when I moved the mouse or pushed a button. But now I found the mistake and i will go on with my own camera. But tuts won''t hurt u know just to catch up some ideas.

thx

arkansas

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