Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

c3t_gte

Need tree trunk texture to "follow" camera

This topic is 5755 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Have made a texture for the trunk of a tree. I''m trying to find information on how to make the trunk polygon follow the movements of the camera, so that the normal vector of the polygon is always facing the camera position. Any info would be very much appreciated.

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!