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Lens Flares...

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Hi, I was wondering if anyone could enlighten me on the topic of ''Lens Flares''. My interest lies in the calculation of the vector that the ''rings'' are placed on, I''ve conquered the rendering bit. Greets Tobias

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the rings are placed on a vector that originates from the light source and travels through the center of the screen. so just take the screen projection of your light source and draw a line through the center of screen.

some people think i'm crazy, some people know it

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