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Help with coding a .obj model loader

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First question I have is does Wavefont store the animation for models in the .obj file. If so I would like to learn how to code a loader for .obj files so I can use them in demos or a RTS game. I am looking for a good site that walks you through the process and uses C++ and OpenGL. If none avaliable I would appreciate and code that someone is will to email so I could learn form it. Or if someone is willing to email questions and examples back and forth till I have the loader finished. Thanks in advance. Hope to get some help soon.

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