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ECKILLER

glTexPointer

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Ggrrr...I''ve been trying to texture a quake 2 model for sometime without any luck. I''m using texture arrays and indices but i beleive i may be using them wrong. Can someone give me an example of perhaps a cube textured using glTexPointer and glVertexPointer, also use indices for the vertices and for the texture coordinates. Thanks. Frank I''m using opengl ECKILLER

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