Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Games of probability and luck

This topic is 5723 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi there! I''m trying to make a game where people will have bonus if the have certainly items, just like you hava to buy a match to suceed in making fire, or else you will have to scratch some sticks. I was thinking about using an bunch of variable (or classes) that modify in a certain way a multiplier in a one-to-one combat. Anyone else tried such a thing? Thanks, Muanis

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!