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"Magical" changing value

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Hi, The following is a snippet of code for loading in an image BMP...


for(int fyindex = 0; fyindex < bmpinfo.biHeight; fyindex++)
{
//	int ytemp = fyindex*bmpinfo.biWidth;

for(int fxindex = 0; fxindex < bmpinfo.biWidth; fxindex++)
{
UCHAR bmpbyte = 0;
foretempbuffer[fxindex + fyindex*bmpinfo.biWidth] = bmpbyte;
}
}

int fheightindex = 0;
for(int fy = bmpinfo.biHeight - 1;  fy >= 0; --fy)   //Flip the image

{
for(int fx = 0; fx < bmpinfo.biWidth; ++fx)
forefinalbuffer[fheightindex*bmpinfo.biWidth + fx] = foretempbuffer[fy*bmpinfo.biWidth + fx];

++fheightindex;
}
delete[] foretempbuffer;

forebmpfile.close();

Post_Error("Color value of foreground = %i or %i", forefinalbuffer[2], foretempbuffer[2]);

I''m trying to load in a plain blue bmp with a value of 221 (palette index). Post_Error write values to file called Errorlog.txt and in this file I found the following... Color value of foreground = 3 or 221 Even though the two shows right in the code that the value of 221 is supposed to be assigned to both values... it shows 3. What am I missing here ? Something I did dumb I hope Thanks in advance, Destroyer