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terrain algorithms...

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Hi, Which algorithm do you think is the best for nice land and terrain creation? Thanks

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It’s so many algorithms, but you must first think what kind of terrain you wish to make. For flight simulator I think best is voxel (www.opengl3d.com or www.flipcode.com/voxtut). www.VTerrain.Org contain description of many algorithms based on Level-of-Detail (ROAM, CLOD).

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