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// returns if unit is facing within (degrees) degrees of point //angle that the object is facing, where to face, within how many degrees //bob includes x and y positions and directions and other things if you want to assume char isfacingpoint(OT *bob,float xpos,float ypos,int degrees) any quick(or even non quick) ways to do this? It has been troubling my brain all afternoon [edited by - Raging Teen on October 19, 2002 7:14:28 PM]

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