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tile based games "the tiles!"

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i have a few questions for u. i know how to load a map but how do you load an image in c++? and how would u make a side scroller like mario? and how do i make collision detection? any help would be appreciated

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Guest Anonymous Poster
Ask Questions Here:
http://www.gamedev.net/community/forums/forum.asp?forum_id=13

Read Tutorials Here:
Isometric and Tile-based Games

Good Luck

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Start Here.

You load images in C++ using DirectX/SDL/OpenGL.
You make a Mario-like game by working a really long time.
You can do collision detection a number of ways, but it usually involves bounding polygons.

As I said before, Start Here.

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//iv heard of tutorails with graphics without opengl/sdl/directx
//the function was
loadimg("filename",x,y);
//what about that? would it work?

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