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[java] Java3D Book Reference

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Everytime I start using J3D, I get into it briefly and then move away for a variety of reasons. I am looking for any advice on a decent book starting with beginning tutorials. I know of a few online tut resources, but I want a book to supplement things as well. Additionally, I think I am gonna need one with semi-specific projects/tutorials in it, because just a broad reference doesn;t seem to be helping. Anyone have any luck with any books on Java 3d? The Tyr project is here.

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