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Seperate rendering windows...

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Ok, so im designing my level editor, and I want to have the main window with the terrain etc... and I want to have a toolwindow over top from witch you can select objects (models) and their displayed in the window next to the list (not the main window, the one on the tool/dialog window) and I know about using veiwports to restrict its location on the window, but how do I render to the two diff windows?

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