Archived

This topic is now archived and is closed to further replies.

Making a room or building

This topic is 5531 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I want to make a small room or building for my next demo but I am wondering how to go about this. So far, I have just made an array of vertices and edited them by hand, but for anything more than a couple dozen triangles, this can get really annoying. So I was wondering, how would I go about creating a room or building to use in a Direct3D application without editing vertex data by hand? ------------------------------ BASIC programmers don''t die, they just GOSUB and don''t return.

Share this post


Link to post
Share on other sites