This topic is now archived and is closed to further replies.


textures in tirangle_strip and triangle_fan

Recommended Posts

i want to know if i can map a texture to a tiangle_strip or a triangle_fan at the same way that another poligon. in this case, what happend with the triangle_fan? all triangles, for example, take the (0,0) of the texture? thanks, and sorry for my english, i hope you can understand it

Share this post

Link to post
Share on other sites