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naher

textures in tirangle_strip and triangle_fan

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naher    144
i want to know if i can map a texture to a tiangle_strip or a triangle_fan at the same way that another poligon. in this case, what happend with the triangle_fan? all triangles, for example, take the (0,0) of the texture? thanks, and sorry for my english, i hope you can understand it

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