OpenGL / Win95 Fullscreen woes

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0 comments, last by ChilledOut 24 years ago
I''m coding a full screen openGL game and I want my window to be alt+tab compatible. I am probing the WM_ACTIVATE message to determine when I need to pause the game. The problem is I need to know how to minimize my window, and re-maximize when my app regains focus. My program can handle WM_SIZE messages but how do I initiate a window resize or minimize/maximize?
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Have a look at NeHe''s demos, he uses full screen and handles this kind of thing pretty well.

Simon Wilson
XEOS Digital Development
XEOS Digital Development - Supporting the independant and OpenSource game developers!

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