Archived

This topic is now archived and is closed to further replies.

madfisher

Zooming a Surface

Recommended Posts

hammerstein_02    134
I would presume (if you mean like DirectX7 and below) that you would just make the surface bigger as you blit.. ie. using a rect that is oversized will automatically stretch the image.. and it would zoom it in..

=*=
If things seem bad, think that they can get a whole load worse, and they don''t seem so bad anymore

=*=

Share this post


Link to post
Share on other sites
madfisher    122
Would this be the same if I zoom out. Can this method shrink an image.
I have an HBITMAP that is too big and I want to make it a certain smaller size. How can I do this without using StretchBlt?

Thanks

Share this post


Link to post
Share on other sites