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Need TextOutXY in GLScene

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Hi, I program in Delphi using GLScene. I am looking for a way to display text on the screen just as with a normal TCanvas. I don''t want 3D fonts and I don''t want bitmapfonts. So, all I need is a Canvas.TextOutXY(10,10,"test") like something. Anybody who knows how to help me? Thanks in advance. PS I don''t come here very often, if you van help me, please send your answer to erov@chello.nl

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