Linking DirectX libs in .NET?

Started by
1 comment, last by Paladin__ 21 years, 5 months ago
I know in VC++ 6, I set my include and lib directories, then add the appropriate lib files in Project -> Settings -> Link tab. How is this done in VC++ .NET? I think I found where to add the include and lib directories, but I can''t figure out how to add d3d8.lib, etc to my projects. Any ideas on how it works now? Thanks. Much greatness is achieved thru perseverance and faith.
Much greatness is achieved thru perseverance and faith.
Advertisement
Right click on project->Properties->Linker->Input->Additional Dependencies.


Faith. n. Belief without evidence in what is told by one who speaks without knowledge, of things without parallel. -- Ambrose Bierce
--AnkhSVN - A Visual Studio .NET Addin for the Subversion version control system.[Project site] [IRC channel] [Blog]
or like this


  #pragma comment(lib, "d3d8.lib")#pragma comment(lib, "d3dx8.lib")#pragma comment(lib, "dinput8.lib")#pragma comment(lib, "dxguid.lib")  

This topic is closed to new replies.

Advertisement