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reaptide

Lo-Poly Modelling Program

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Hello everyone, I''m getting a bit tired of having to hard code huge numbers of coordinates into my OpenGL programs and am therefore looking for a 3D modelling program. I already have Max and Lightwave at home but need a program for use at school that the lab techies won''t have a problem with me installing on the system that I am using, so it needs to be rather small, as well it will only be for low poly untextured work so nothing fancy is necessary. Have any of you heard of one that fits these requirements. Thanks for any help, Reaptide

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Wow, must be nice to be so rich to be able to afford BOTH Max and Lightwave..

lightwave = $2500
max 3 = $2700

if you''re so rich why not buy a nice laptop and screw using your school computers at all..

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Guest Anonymous Poster
heya,

check out http://www.okino.com & http://www.xdsoft.com/explorer

there are TONS of conversion products out there to drop ogl coords to a .cpp format from a myriad of well-known formats.

keep in mind, for larger models .. and ease of loading,
you will want to code a reader for a format like .3ds/etc.

good luck,

/sixb0nes

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www.nichiman.com/nendo


Nendo is cute lowpoly mesh editor. it support 3dx, lwo, wrl,
and many other 3d formats.

god is a coder!

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www.nichimen.com/nendo

looks nice. 99$ is reasonable. I wonder if it allows you to paint the mesh directly. I''ll have to try their demo.

Anyone out there ever try Meshpaint3d? If so did you try the retail version? I ask this because the program is very nice with their ''demo'' data but I don''t know if it would work well with my data.
http://www.texturetools.com/meshpaint.shtml

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Guest Anonymous Poster
Not sure if this is what you want but....:

www.povray.org
there is also a modeler called blender at:
www.blender.nl

both are avaliable for lots of platforms.. ie. linux, win etc..

cheers,
Gepper

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