[java] Show an image?

Started by
4 comments, last by Madmonky1 21 years, 5 months ago
my code is:

import java.awt.*;
import java.awt.event.*;

import java.util.*;

public class SpellAnimations
{
	public int p1x = 0;
	public int p2x = 0;
	public int p3x = 0;
	public int p4x = 0;
	public int p5x = 0;
	public int p6x = 0;
	public int p7x = 0;
	public int p8x = 0;
	public int p9x = 0;
	public int p10x = 0;
	public int p11x = 0;
	public int p12x = 0;
	public int p13x = 0;
	public int p14x = 0;
	public int p15x = 0;
	public int p16x = 0;
	public int p17x = 0;
	public int p18x = 0;
	public int p19x = 0;
	public int p20x = 0;
	public int p1y = 0;
	public int p2y = 0;
	public int p3y = 0;
	public int p4y = 0;
	public int p5y = 0;
	public int p6y = 0;
	public int p7y = 0;
	public int p8y = 0;
	public int p9y = 0;
	public int p10y = 0;
	public int p11y = 0;
	public int p12y = 0;
	public int p13y = 0;
	public int p14y = 0;
	public int p15y = 0;
	public int p16y = 0;
	public int p17y = 0;
	public int p18y = 0;
	public int p19y = 0;
	public int p20y = 0;
	public int ticks = 0;
	public int framerate = 5;
	public Image img2;
	public Image img3;
	public Image img4;
	public Image img5;
	public Image img6;
	public Image img7;
	public Image img8;
	public Image img9;
	public Image img1;
	public void GetImages(){
		
	img1 = getImage("/spellpic1.gif");
	}

	public void drawspell(Graphics g)
	{
		g.drawImage (img1, p1x, p1y, null);
	}

 
 
}
 
and my errors are:

--------------------Configuration: rpg - j2sdk1.4.1 --------------------
C:\Program Files\Xinox Software\JCreator LE\MyProjects\rpging\test\SpellAnimations.java:61: cannot resolve symbol
symbol  : method getImage (java.lang.String)
location: class SpellAnimations
	img1 = getImage("/spellpic1.gif");
               ^
1 error

Process completed.
 
Please help me, and thnx in advance.
the monky has no place in the circle of confusion. Now the mosspit of chaos...
Advertisement
Toolkit.getDefaultToolkit().getImage(String filename)

EDIT: Forgot parentheses

-pirate_dau

[edited by - pirate_dau on October 31, 2002 11:15:42 PM]
Hey, mad, you *really* need to learn how to program object oriented...
Ciro Durán :: My site :: gamedev.net :: AGS Forums
I already have made several java games, this is my first app though,
But you still...
Hell.. Forget needing to learn OO. You need to learn what an array is first. Then the OO issues can be learned.

This topic is closed to new replies.

Advertisement