Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


What do you use for timing graphics?

This topic is 5864 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I was just curious what people generally use for getting time. I''m thinking both about long term (hours, mins) and high precision (< milliseconds). Do you use different code for each? The ones I know of are GetTickCount, glutGet(GLUT_ELAPSED_TIME). Any others you use?

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!