bounding Sphere
I want to learn how I can use the bounding sphere for my project.
Can anyone show me the way? I find a site www.mvps.org, and take its bounding sphere algorithm, but I''ve had errors.
pls send me sample codes including collision.
I am also looking for sites on the net.
Thanks....
http://photoneffect.com/coldet/ has a free collision detection library you can use in your work -- source is available as well. http://www.codesampler.com/oglsrc.htm appears to provide an excelent tutorial/example, and judging by the screenshot, gives a good visual of the technique. Check out Game Programming Gems (book) when you can afford it. Also, search "bounding sphere collision" and try your luck.
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