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MetaKnight

Ghost Texture?

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Im trying to draw a textured quad in my game, but when i try to draw it, i get a differnt texture, im getting an old texture that i used a long time ago.

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well im running the up to date exe,
its like this

BindTexture(skin);
DrawThing();


and the texture i get is something i used way back, like the skin for another model, and it''s rotated in a wierd way,also i checked and the skin is the corrert bitmap

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