Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


function pointers to class functions

This topic is 5679 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everyone, Does anyone know the correct syntax to have a function pointer to a class''s function? Or if that is even possible. This is what I have: void (*pf)(void*); void Game::LoadBar(void *pData); pf = LoadBar; but I get the error, cannot convert from void (__thiscall Game::*)(void *) to void (__cdecl *)(void *) if anyone could help I would appreciate it. Thanks Nextgengamer www.celestialwake.com

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!