• Advertisement

Archived

This topic is now archived and is closed to further replies.

Bounding Sphere Collision???

This topic is 5588 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

How can I build Boundingsphere tree? I calculated BS radius and center of my object, using D3DXComputeBoundingSphere. But I want to subdivide BS into smaller parts for collision detection to done better. Can anyone show me the way or address on the net. Thanks.

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement