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Kechong

Particle system

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Is possible to assign an entity to something ? What I`m trying to do is find out who shot the flare particle once it collides...... Thnaks K-D

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Sorry no answer to ur question :/.
The emitters and particles of characters are stored in a List .. I think it is called EmitterList ... no matter who fired the particles they get added to the List. Maybe Chris can help u.

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In the past I''ve used one of the variables in the structures, like the bounce count to store which entity fired it.

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Or you can create your own extra structure on top of the existing ones, that atach some sort of ID to the originator and the particles.

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>In the past I''ve used one of the variables in the structures, like the bounce count to store which entity fired it.

sample code :-) ?

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