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Few MS VB Framework Questions...

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I''m not sure if anyone here has used the Microsoft Visual Basic Framework that comes in the Direct X 8 SDK demos, but... 1) Could someone please explain to the difference between the CD3DFrame & CD3DMesh class modules. Because I am currently loading meshes using the CD3DFrame class but cannot figure out how to apply textures even though the .x file has the .bmp filename stored. (I could do this is my old own program, though I changed to the framework when I found I couldnt position meshes on different positions or give individual rotations,scalings etc..) 2) Could anyone explain how to put textures on a CD3DFrame class object (If possible) 3) This isnt really a direct x or MS framework question, but what are child and parent relations? I could not find any MSDN explanation and they are used constintly throughout the framework. Thanx..

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