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Prototype

Light & moving objects

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I have a lit scene which contains a couple moving meshes. The meshes are drawn in place using transforms, but don''t interact with the light. It looks like the vertices are pre-lit in some sort of way. Any ideas what I''m doing wrong?

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Make sure your light is well initializated or verify
the material proprieties of the objects...

Kamikaze

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There''s nothing wrong with the lighting itself, but merely it''s position in 3D space. It looks like the light is getting transformed along with the meshes.
Hope this makes it a little clearer.

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