Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Vulcan

CreateTexture - How to filter

This topic is 5710 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

With the D3DX functions you can use them to load a texture from any file, and filter it with a filter. How do you however filter a texture made with CreateTexture? In particular, how do you filter the CD3DFont so it doesnt look like ass in low-resolutions? (It uses the CreateTexture function) -Vulcan

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!