Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


CreateTexture - How to filter

This topic is 5798 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

With the D3DX functions you can use them to load a texture from any file, and filter it with a filter. How do you however filter a texture made with CreateTexture? In particular, how do you filter the CD3DFont so it doesnt look like ass in low-resolutions? (It uses the CreateTexture function) -Vulcan

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!