CreateTexture - How to filter

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0 comments, last by Vulcan 21 years, 5 months ago
With the D3DX functions you can use them to load a texture from any file, and filter it with a filter. How do you however filter a texture made with CreateTexture? In particular, how do you filter the CD3DFont so it doesnt look like ass in low-resolutions? (It uses the CreateTexture function) -Vulcan
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Try D3DXFilterTexture

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