Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

csDraco_

Keyboard input

This topic is 5802 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

When using GLUT, is there a callback function for key Up events? Or am I restricted to only key press events with the glutKeyboardFunc() in GLUT

Share this post


Link to post
Share on other sites
Advertisement
yes in glut3.7 there is (perhaps older versions as well) check the header files for syntax

http://uk.geocities.com/sloppyturds/kea/kea.html
http://uk.geocities.com/sloppyturds/gotterdammerung.html

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!