Archived

This topic is now archived and is closed to further replies.

bratsj

mesh from resource ?

Recommended Posts

I wanted to use the D3DXLoadMeshFromXResource to load a mesh from a resource. What I cannot understand though, is parameter #3 which takes a string (LPCSTR) supposed to specify the type of resource. My .x file is linked as RCDATA What shall this string be ?

Share this post


Link to post
Share on other sites
to make it simpler:

If someone out there has ever used
the D3DXLoadMeshFromXResource call,
please post the specific line only.

Maybe then I could understand parameter #3
Thank you :-)

Share this post


Link to post
Share on other sites