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getting user ram and video caps for game settings

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I am trying to make a game run smoothly on fast and slow systems. The best way I have found to do this is to modify the screen resolution and the bpp according to the user''s system. I need a way to check the user''s computer for his/her ram and video card ....and then change the resolution and bpp according to the inquiry.

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Guest Anonymous Poster
To check the memory on win32 systems, call GlobalMemoryStatus() (check the MSDN for info on it)

Btw: what the heck is alphanumeric? just letters & digits?

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