Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


file type for terrain

This topic is 5732 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

IF I''m working with DirectX, and I use say an .md2 or .md3 file architechture for my world objects (specifically characters), then what would be a suggested file type for my terrain, buildings and static objects. Is .x the best? What is the norm for this kind of thing? Cheers Matt

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!